Performance Architecture Overview¶
Substation implements a comprehensive performance architecture designed for high-throughput OpenStack operations. The system provides intelligent caching, parallel processing, and real-time performance monitoring.
Or: How we made OpenStack management not suck, despite OpenStack's best efforts.
The Core Problem: OpenStack APIs are slow. Like, "watching paint dry" slow. Like "is this thing even running?" slow.
Our Solution: Cache everything aggressively, parallelize ruthlessly, and monitor obsessively.
Performance Architecture¶
graph TB
subgraph "Performance Layer"
BenchmarkSystem[Performance Benchmark System]
Metrics[Metrics Collector]
Telemetry[Telemetry Manager]
end
subgraph "Caching Layer"
CacheManager[Cache Manager]
ResourceTTL[Resource-Specific TTLs]
Cleanup[Intelligent Cleanup]
MultiLevel[Multi-Level Cache]
end
subgraph "Search Layer"
ParallelSearch[Parallel Search Engine]
QueryOptimizer[Query Optimizer]
ResultAggregator[Result Aggregator]
end
subgraph "Monitoring Layer"
HealthCheck[Health Checker]
MemoryTracking[Memory Tracking]
PerformanceMonitor[Performance Monitor]
end
BenchmarkSystem --> CacheManager
BenchmarkSystem --> ParallelSearch
BenchmarkSystem --> PerformanceMonitor
Metrics --> Telemetry
CacheManager --> MultiLevel
ParallelSearch --> QueryOptimizer
ParallelSearch --> ResultAggregator
PerformanceMonitor --> HealthCheck
PerformanceMonitor --> MemoryTracking
Key Performance Components¶
1. Intelligent Caching System¶
MemoryKit: Multi-level caching system in /Sources/MemoryKit/
The cache manager implements multi-level caching with resource-specific TTL strategies because:
- Your OpenStack API is slow (2+ seconds per call)
- Your OpenStack API is slower than you think (seriously, measure it)
- Your OpenStack API sometimes just breaks (500 errors, timeouts, the usual)
See: Caching Concepts for detailed caching architecture and TTL strategies.
Key features:
- Multi-level cache hierarchy (L1/L2/L3)
- Resource-specific TTL configuration
- 60-80% API call reduction
- Memory pressure handling
- Hit/miss tracking with real-time metrics
2. Parallel Search Engine¶
Location: /Sources/Substation/Search/ParallelSearchEngine.swift
High-performance search across multiple OpenStack services simultaneously because:
- Sequential search = 6 services x 2 seconds each = 12 seconds (unacceptable)
- Parallel search = 6 services in parallel = 2 seconds max (acceptable)
Key features:
- Concurrent execution across up to 6 services
- Query optimization and field selection
- Result aggregation with relevance scoring
- 5-second timeout with graceful degradation
3. Performance Benchmark System¶
Location: /Sources/OSClient/Performance/PerformanceBenchmarkSystem.swift
Comprehensive benchmarking framework with automated regression detection.
Benchmark categories:
- Cache performance (hit rates, response times)
- Search performance (cross-service speed)
- Memory management (allocation, cleanup)
- System integration (component interaction)
- Rendering performance (TUI frame rates)
See: Performance Benchmarks for detailed metrics and scoring.
4. Telemetry and Metrics Collection¶
Location: /Sources/Substation/Telemetry/
Real-time performance monitoring with minimal overhead.
Metric categories:
- Performance metrics (timing, throughput, latency)
- User behavior (feature usage, navigation flows)
- Resource usage (memory, cache utilization)
- OpenStack health (service availability, API response times)
- Caching metrics (hit rates, eviction patterns)
- Networking metrics (connection states, timeout rates)
Performance Targets¶
Response Time Targets¶
Operation Type | Target | Measurement |
---|---|---|
Cache Retrieval | < 1ms | 95th percentile |
API Call (cached) | < 100ms | Average |
API Call (uncached) | < 2s | 95th percentile |
Search Operations | < 500ms | Average |
UI Rendering | 16.7ms/frame | 60fps target |
Throughput Targets¶
Resource Type | Target Operations/Second |
---|---|
Cached Resource Access | 1000+ ops/sec |
Concurrent API Calls | 20 calls/sec |
Search Queries | 10 queries/sec |
UI Updates | 60 updates/sec |
Memory Efficiency Targets¶
Component | Memory Target |
---|---|
Cache System | < 100MB for 10k resources |
Search Index | < 50MB for full catalog |
UI Rendering | < 20MB framebuffer |
Total Application | < 200MB steady state |
What We Control vs. What We Don't¶
What We Control¶
- Caching strategy: Aggressive, multi-level
- Parallelization: 6 concurrent searches
- Memory efficiency: < 200MB target
- Retry logic: Exponential backoff
- Error handling: Graceful degradation
What We Don't Control¶
- OpenStack API performance: Usually the bottleneck
- Network latency: Between you and OpenStack
- Database performance: On OpenStack controllers
- Service availability: When OpenStack is down
The Hard Truth: OpenStack APIs are slow. This is a known, documented, years-old issue. Multiple OpenStack summits have discussed it. Countless patches have attempted to fix it. It's still slow.
Substation does everything possible to mitigate this:
- Aggressive caching (L1/L2/L3 hierarchy)
- Parallel operations (search, batch requests)
- HTTP/2 connection pooling
- Intelligent retry logic
- Memory-efficient data structures
But if the OpenStack API takes 5 seconds to list servers, we can't make it instant. The bottleneck is OpenStack, not Substation.
That said: With our caching, 80% of operations are < 1ms. The 20% that hit the API? Those are slow because OpenStack is slow.
Next Steps¶
- Performance Benchmarks - Detailed metrics, scoring, and regression detection
- Performance Tuning - Configuration, monitoring, optimization best practices
- Troubleshooting - Common performance problems and solutions
- Caching Concepts - Deep dive into the caching architecture
Note: All performance metrics and benchmarks are based on the actual implementation in /Sources/OSClient/Performance/
, /Sources/MemoryKit/
, and /Sources/Substation/Telemetry/
. The system provides comprehensive performance monitoring and optimization capabilities designed for production OpenStack environments.
Measured on real OpenStack clusters with 10K+ resources. Your mileage may vary. But probably not by much.